Assault Weapons

Assault weapons have medium to high attack and the longest range out of all the current weapons, but they also have reduced accuracy. (-10 default accuracy)

A Grunt must have 25 skill points in Assault Weapons to be able to equip them.

The earliest that a Grunt can have an Assault weapon is at soldier level 10.

Types.
 * Repeating Crossbow
 * Paintball Gun
 * Tommy Gun
 * Narf Gun
 * TMP
 * Silenced TMP
 * Komsky 47
 * Ray Gun Rifle
 * M4A1
 * Pulse Rifle
 * Evil Prototype Rifle

''Feel free to add to this list, but please use the exact name and make sure that it is an assault weapon, thank you. Wishblade 12:59, September 21, 2011 (UTC)''

Tips.

 * The Assault Weapons are definately the best type for The Grunt overall when he has the Assault Gun Mastery skill to boost his attack speed over 100.
 * The Pulse Rifle has very special attributes and can appear in the store after at least 1 Grunt with the Assault Weapons skill is level 50.